IAOffscreenFramebuffer is only intended for temporary usage as it is not persisted beween new OpenGL contexts. More...
Public Member Functions | |
| IA_CONSTRUCTOR void | IAOffscreenFramebuffer_initWithRGB565AndBind (IAOffscreenFramebuffer *, int width, int height, IAColor backgroundColor) |
| IA_DESTRUCTOR void | IAOffscreenFramebuffer_deinit (IAOffscreenFramebuffer *) |
Data Fields | |
| GLuint | framebuffer |
| GLuint | colorRenderbuffer |
| GLuint | depthRenderbuffer |
IAOffscreenFramebuffer is only intended for temporary usage as it is not persisted beween new OpenGL contexts.
| IA_CONSTRUCTOR void IAOffscreenFramebuffer_initWithRGB565AndBind | ( | IAOffscreenFramebuffer * | , |
| int | width, | ||
| int | height, | ||
| IAColor | backgroundColor | ||
| ) |
| IA_DESTRUCTOR void IAOffscreenFramebuffer_deinit | ( | IAOffscreenFramebuffer * | ) |
| GLuint IAOffscreenFramebuffer::framebuffer |
| GLuint IAOffscreenFramebuffer::colorRenderbuffer |
| GLuint IAOffscreenFramebuffer::depthRenderbuffer |