IAOffscreenFramebuffer is only intended for temporary usage as it is not persisted beween new OpenGL contexts. More...
Public Member Functions | |
IA_CONSTRUCTOR void | IAOffscreenFramebuffer_initWithRGB565AndBind (IAOffscreenFramebuffer *, int width, int height, IAColor backgroundColor) |
IA_DESTRUCTOR void | IAOffscreenFramebuffer_deinit (IAOffscreenFramebuffer *) |
Data Fields | |
GLuint | framebuffer |
GLuint | colorRenderbuffer |
GLuint | depthRenderbuffer |
IAOffscreenFramebuffer is only intended for temporary usage as it is not persisted beween new OpenGL contexts.
IA_CONSTRUCTOR void IAOffscreenFramebuffer_initWithRGB565AndBind | ( | IAOffscreenFramebuffer * | , |
int | width, | ||
int | height, | ||
IAColor | backgroundColor | ||
) |
IA_DESTRUCTOR void IAOffscreenFramebuffer_deinit | ( | IAOffscreenFramebuffer * | ) |
GLuint IAOffscreenFramebuffer::framebuffer |
GLuint IAOffscreenFramebuffer::colorRenderbuffer |
GLuint IAOffscreenFramebuffer::depthRenderbuffer |